As some of you might know, we’ve been planning on several very sweeping changes lately, and I’d like to outline all of them and how they will or will not affect any of you.
Database changes:
We’re in the process of changing up the general style and relationalism of the db with the help of our new [...]
Entries Tagged as 'Site News'
New Stuff
March 2nd, 2009 · 3 Comments · Coding, Game Design, Site News, Soul Raver
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Blog Changes.
September 3rd, 2008 · No Comments · Site News
Amongst other development happenings, I have taken it upon myself to pretty up the blog. Eventually I’ll be commissioning someone on the forums to do a blog design/forum design to match the site.
-TAC
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It’s Been a While
August 25th, 2008 · 1 Comment · Game Design, Site News, Soul Raver, The Devs
Yeah, it’s been a while since we’ve posted anything in here. Just thought I’d give you a brief update on what’s going on.
Good news is that we now have three coders on the team, Satan, who has assumed the role of head coder; Fyriole who rose from the dead and is now an active devster [...]
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Soul Raver at Comic-Con!
July 6th, 2008 · 3 Comments · Site News, Soul Raver, The Devs
No, we don’t have a booth. But I, TAC, will be present!
My schedule for the con: see all my fave booths on Wednesday, Thursday and if I haven’t seen it all, Friday. Saturday and Sunday I’ll be around the KOL booth more.
You’ll be able to recognize me by my looks (if you saw that video), [...]
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This Is My Kind of Game, Soul Raver Is
June 5th, 2008 · 3 Comments · Site News, Soul Raver, The Devs
Hey all, TAC here.
Sorry that the development team has been slower then a bunch of turtles drowning in molasses, but it has been due to personal and other issues that the team has been down for the count. By the start of next week, most of the team should be ready to go for some [...]
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Time for an Update
June 3rd, 2008 · 5 Comments · Site News, Soul Raver
Hey guys.
Serious work has been done in the past few days. Fyriole’s back and seems either not sick or well enough to work on the combat revamp. This combat revamp will (hopefully) include the ability to have non-combat adventures which will progress the qwerzog extinction event along.
Unfortunately, my epeen item has been put on hold [...]
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Stuff in the Pipeline
May 23rd, 2008 · 1 Comment · Site News, Soul Raver
Hey guys.
I’m guessing that most of you are busy collecting coupons to try and get your name in lights on the leader board (despite all the robots taking the glory). Though I’m quite sure that it at some point, it gets a little dull and monotonous. So I’ve been working on something else. A brand [...]
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Botting (And Why We Cry When You Do It)
May 16th, 2008 · No Comments · Coding, Site News, Soul Raver
(Let me just note that I will single out no one in particular. Even to those that botted that made me make this, I hold no grudge and am not mad (right now!))
According to Urban Dictionary, botting is defined as:
Name given to the ****** practise of holding the ***** in the ***** between the ******** [...]
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An Important Discussion On Soul Raver
May 12th, 2008 · 10 Comments · Game Design, Site News, Soul Raver, The Devs
In Soul Raver, things are happening. Let me just take the time to inform our loyal players and fans what is going on in right now.
As it looks right now, an LLC is likely being formed for legal purposes and later ease when we decide to start paying our most prominent developers. This will likely [...]
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Phew!
May 11th, 2008 · No Comments · Coding, Game Design, Site News, Soul Raver
After several days of waiting, and several hours of hard work, I’ve finally gotten both the game and the forums working on our new site. Which is actually very exciting, as we’ll now be able to do alot more to the game in terms of editing, content addition, etc. The first addition should be a [...]
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